New to the Battlefield series is a refined damage system for vehicles. "Lightly damaged vehicles recover their armor after a set amount of time (if kept away from enemy fire)," DICE's Battleblog notes. It's a design decision meant to give smart non-engineer class drivers a way to survive longer in the field, provided they're not averse to occasionally retreating and regrouping. Regenerating vehicular damage occurs on a sliding scale, however, and vehicles won't recover armor "past a certain damage threshold."
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